Fenrecz, lying in a relatively steep box-like canyon, is dominated by a major thoroughfare known as the Serpent Road, hewn from the green stone of the surrounding Viridian Cliffs. The Serpent Road has seven switchbacks, allowing horses and carts to traverse the city. Each switchback is referred to as a “coil”, so a destination could be “on the third coil”. At each point where the road switches back on itself, there is a large square, generally used for open-air markets, public executions and the like. At the North end of the city, the first coil passes over a series of complicated locks controlled by the Duke of Fenrecz, allowing some amount of control over the passage of the Eel River that flows into and under the city.
These locks open and close on a complex schedule, either through massive automated machinery or a cult-like group of operators (there are rumors about both). Moving on the bridges and stairways in the Locks is extremely dangerous if you aren’t aware of the intricate and changing schedule, as massive amounts of cold water can easily sweep anybody in the area off their feet, to be dashed on stone hundreds of feet below, drowned as they are forced through any number of underground channels or worse, flushed alive into the Eel Weirs. There are a large amount of waterfalls that serve as natural barriers to progress until a great grinding is heard, a lock somewhere high above is closed and the water stops flowing, opening up a new, dripping passage. Behind one of these water walls lies access to Nightwing Temple.